Devlog #2 and #3

Hello everyone! We would like to share with you a 13 minute long devlog that will, for now, quickly go over some important new features and basic mechanics. We would also like to share with you a 3+ minute long devlog about our recent graphic overhaul and transition to unreal engine 5.1!

Blockbuster Inc. November update

Hello everyone! I want to say a big thank you for being so patient lately, I know we have been silent for a few months and there was speculation that production stopped, but we can assure you it was the opposite of that. We cannot yet announce some big news but we can show you […]

Devlogs and update schedule.

Greetings lovely people! It has been a week since we announced our game to the public and of course even though we expected to get some attention early on, we are fascinated and extremely happy of how intrigued most of you are. Our teaser trailer has reached already 1000 views on youtube and slowly are […]

Hello everyone, we would love to get to know you!

Greetings everyone! We kick start announcements with a brief introduction of our team. Before we continue we would like to say that we fully intend to share more news and videos from our continuous development as well as weekly or biweekly devlogs and polls. If you do not wish to miss any of that, please […]